About

This is my personal website.

About me

I’m Duuqnd. Sometimes I do things, most of the time I don’t. I’m the board secretary of Stacken Computer Club at KTH and usually end up doing various fun hacks there. I’m currently writing a text-based adventure game which will hopefully be released before the end of 2025. The posts here are mostly in the genre of mildly interesting technical explanations of mostly old technology. That’s not a promise though, I may end up writing about anything if the mood strikes. Posts can be found here!

If you want to contact me, you can send me an email, duuqnd@stacken.kth.se. I can also be found occasionally existing on BlueSky as @quux.foo. I don’t like using it very much but it’s there. If you want to contact me, I would prefer an email.

In progress

  • A text adventure with a lot more dialog than puzzles.
  • An overly ambitious fan game I almost but not quite regret joining.
  • A DOS game of some kind.

Some things I’ve actually finished

  • RPG Party Manager 2024, a one-week game jam project that ended up decent given the time limitation, some friends liked it.
  • Ported the Cave Story decompilation to Sun Solaris 2.6 (article coming soon).
  • A handful of demos for a VT220 terminal, including some using custom graphics.
  • A compiler for a non-turing-complete graphics language targeting the C64.
  • Reviving Stacken’s old newsletter StackPointer.
  • The things on my page of things I have written.
  • Minor contributions to a few open source projects.
  • Probably other things but I don’t remember.

Some procrastinations

  • A partially new emulator for the Sega Model 2. I hope to eventually release it.
  • A modular simulator of the Ericsson AGF telephone switching system that would (in my dreams) get replaced by real hardware piece by piece (because the hardware is quite rare).
  • A Big™ game.
  • Making Quadralien somewhat playable on PC compared to the mess it is by default.
  • A better System Shock source port.